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Talents
Aug 14, 2006 15:07:56 GMT -5
Post by corey Robertson on Aug 14, 2006 15:07:56 GMT -5
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Talents
Aug 14, 2006 15:23:35 GMT -5
Post by corey Robertson on Aug 14, 2006 15:23:35 GMT -5
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Talents
Sept 12, 2006 12:44:06 GMT -5
Post by corey Robertson on Sept 12, 2006 12:44:06 GMT -5
I might go back to a 30/21 build. I am getting tired of getting pwned all the time in instance runs and think the ice block will help. Thiw build will also give me my IPWNU fire crits and damage. www.wowhead.com/?talent=kZxxMzfcuxbNMco0t
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Talents
Oct 1, 2006 22:01:50 GMT -5
Post by landain on Oct 1, 2006 22:01:50 GMT -5
I found the Mage builds.
The Arbitrator (Arcane Mage) Arcane (31 points)
2/2 Arcane Subtlety 5/5 Improved Arcane Missiles 3/5 Magic Absorption 5/5 Arcane Concentration 1/1 Arcane Resilience 2/2 Improved Counterspell 3/3 Arcane Meditation 1/1 Presence of Mind 5/5 Arcane Mind 3/3 Arcane Instability 1/1 Arcane Power
Fire (20 points)
5/5 Improved Fireball 5/5 Ignite 2/2 Flame Throwing 3/3 Improved Fire Blast 2/2 Incinerate 1/1 Pyroblast 2/2 Burning Soul
Frost (0 points)
Pyromancer (Fire Mage) Arcane (18 points) 2/2 Arcane Subtlety 5/5 Improved Arcane Missiles 5/5 Arcane Concentration 3/3 Improved Arcane Explosion 1/1 Arcane Resilience 2/2 Improved Counterspell
Fire (33 points)
5/5 Impact 5/5 Ignite 2/2 Flame Throwing 2/2 Incinerate 1/1 Pyroblast 2/2 Burning Soul 3/3 Improved Scorch 3/3 Master of Elements 3/3 Critical Mass 1/1 Blast Wave 5/5 Fire Power 1/1 Combustion
Frost (0 points)
Frost Maiden/Magus (Frost Mage) Arcane (13 points) 2/2 Arcane Subtlety 5/5 Improved Arcane Missiles 5/5 Arcane Concentration 1/1 Arcane Resilience
Fire (0 points)
None
Frost (38 points)
5/5 Improved Frostbolt 5/5 Ice Shards 3/3 Frostbite 2/2 Improved Frost Nova 3/3 Piercing Ice 1/1 Cold Snap 3/3 Improved Blizzard 2/2 Arctic Reach 5/5 Shatter 1/1 Ice Block 2/3 Improved Cone of Cold 5/5 Winter's Chill 1/1 Ice Barrier
Obviously if you want to tailor your own go for it. These are what someone else recommends. Use whatever works. If someone has their own ideas, share them with us.
I have modified this build for my mage. Arcane spells remain the same. I want Fireballs to be a part of my arsenal and have 5/5 Imp Fireball. I had to take 2 points away from Ignite and remove Master of Elements (3/3) to fit it in.
Pyromancer (Fire Mage) Arcane (18 points) 2/2 Arcane Subtlety 5/5 Improved Arcane Missiles 5/5 Arcane Concentration 3/3 Improved Arcane Explosion 1/1 Arcane Resilience 2/2 Improved Counterspell
Fire (33 points)
5/5 Improved Fireball 5/5 Impact 3/5 Ignite 2/2 Flame Throwing 2/2 Incinerate 1/1 Pyroblast 2/2 Burning Soul 3/3 Improved Scorch 3/3 Critical Mass 1/1 Blast Wave 5/5 Fire Power 1/1 Combustion
Frost (0 points)
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Talents
Oct 17, 2006 14:55:27 GMT -5
Post by corey Robertson on Oct 17, 2006 14:55:27 GMT -5
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Talents
Oct 23, 2006 10:12:14 GMT -5
Post by corey Robertson on Oct 23, 2006 10:12:14 GMT -5
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